Buy nei2011.eu ?

Products related to Age:


  • Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa
    Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa


    Price: 39.95 £ | Shipping*: 0.00 £
  • Spectacular Science, Technology and Superstition in the Age of Shakespeare
    Spectacular Science, Technology and Superstition in the Age of Shakespeare

    Explores the interaction between science, literature and spectacle in Shakespeare's eraTo the readers who ask themselves: 'What is science?', this volume provides an answer from an early modern perspective, whereby science included such various intellectual pursuits as history, poetry, occultism and philosophy.By exploring particular aspects of Shakespearean drama, this collection illustrates how literature and science were inextricably linked in the early modern period.In order to bridge the gap between Renaissance literature and early modern science, the essays collected here focus on a complex intellectual territory situated at the point of juncture between humanism, natural magic and craftsmanship.It is argued that science and literature constantly interacted, thus revealing that what we now call 'literature' and what we choose to describe as 'science' were not clear-cut categories in Shakespeare's days but rather a part of common intellectual territory. Key FeaturesAnalyses different aspects of Shakespeare's plays through the prism of early modern science Sheds fresh light on major works such as the Sonnets, Love's Labour's Lost, Romeo and Juliet, Twelfth Night, King Lear, Hamlet, Othello, Macbeth, The Tempest, The Winter's TaleCombines theoretical views, historical approaches, and close readingsOffers an innovative dialectic vision of the Shakespeare/science nexus, taking up Mazzio's seminal idea that it is now necessary to "move beyond forms of analysis focused largely on thematic traces of, or indeed linguistic reflections of, historically specific arenas of scientific practice" Links science and spectacle and posits that early modern theatre fashioned the reception of early modern discoveriesPays attention to systems of thought which bind together scientific and literary discourses, practices and mentalities within a single episteme (in Michel Foucault's interpretation of the word)

    Price: 28.99 £ | Shipping*: 0.00 £
  • The Age Of Science
    The Age Of Science

    When historians of the future come to examine western civilization in the twentieth century, one area of intellectual accomplishment will stand out above all others: more than any other era before it, the twentieth century was an age of science.Not only were the practical details of daily life radically transformed by the application of scientific discoveries, but our very sense of who we are, how our minds work, how our world came to be, how it works and our proper role in it, our ultimate origins, and our ultimate fate were all influenced by scientific thinking as never before in human history.In The Age of Science, the former editor and publisher of Scientific American gives us a sweeping overview of the scientific achievements of the twentieth century, with chapters on the fundamental forces of nature, the subatomic world, cosmology, the cell and molecular biology, earth history and the evolution of life, and human evolution.Beautifully written and illustrated, this is a book for the connoisseur: an elegant, informative, magisterial summation of one of the twentieth century's greatest cultural achievements.

    Price: 38.00 £ | Shipping*: 0.00 £
  • The Age of Sustainable Development
    The Age of Sustainable Development

    Jeffrey D. Sachs is one of the world's most perceptive and original analysts of global development.In this major new work he presents a compelling and practical framework for how global citizens can use a holistic way forward to address the seemingly intractable worldwide problems of persistent extreme poverty, environmental degradation, and political-economic injustice: sustainable development.Sachs offers readers, students, activists, environmentalists, and policy makers the tools, metrics, and practical pathways they need to achieve Sustainable Development Goals.Far more than a rhetorical exercise, this book is designed to inform, inspire, and spur action.Based on Sachs's twelve years as director of the Earth Institute at Columbia University, his thirteen years advising the United Nations secretary-general on the Millennium Development Goals, and his recent presentation of these ideas in a popular online course, The Age of Sustainable Development is a landmark publication and clarion call for all who care about our planet and global justice. Visit http://cup.columbia.edu/extras/supplement/sachs-9780231173148 for additional teaching materials for students and instructors, including chapter summaries, key concepts, problem sets, and slides.

    Price: 38.00 £ | Shipping*: 0.00 £
  • Does market research hinder innovation in business administration?

    Market research does not necessarily hinder innovation in business administration. In fact, it can provide valuable insights into consumer needs and preferences, helping businesses to develop innovative products and services that meet market demands. By understanding market trends and customer behavior, businesses can identify opportunities for innovation and stay ahead of competitors. However, relying too heavily on market research without allowing room for creativity and risk-taking can limit the potential for groundbreaking innovations. It is important for businesses to strike a balance between leveraging market research and fostering a culture of innovation to drive success in business administration.

  • What is the difference between electrical engineering, computer science, and network technology?

    Electrical engineering focuses on the study and application of electricity, electromagnetism, and electronics to design and develop electrical systems and devices. Computer science, on the other hand, deals with the theory, design, development, and application of computer systems and software. Network technology involves the design, implementation, and management of computer networks to facilitate communication and data exchange between devices. While electrical engineering and computer science have some overlap in areas like digital systems and hardware design, network technology specifically focuses on the networking aspects of computer systems.

  • What is the difference between electrical engineering, electronics, information technology, and technical computer science?

    Electrical engineering focuses on the generation, transmission, and distribution of electrical power, as well as the design of electrical systems. Electronics deals with the study of electronic components, circuits, and systems, including semiconductors and transistors. Information technology involves the use of computer systems to store, retrieve, transmit, and manipulate data. Technical computer science focuses on the design and development of software and hardware systems, including programming languages and algorithms. Each field has its own specialized focus within the broader realm of technology and engineering.

  • Has personality development been completed by the age of 27?

    Personality development is a lifelong process, and it is not completed by the age of 27. While significant changes in personality traits tend to occur during adolescence and early adulthood, personality continues to evolve throughout a person's life. Factors such as life experiences, relationships, and personal growth can continue to shape and influence an individual's personality well beyond the age of 27. Therefore, it is important to recognize that personality development is an ongoing journey that can be influenced by various factors throughout one's life.

Similar search terms for Age:


  • Folded Space Game Inserts: Age of Innovation
    Folded Space Game Inserts: Age of Innovation

    Insert compatible with Age of Innovation. The design provides both efficient storage and improved game play. Many of the trays can be utilised during the game, and they greatly aid set-up and clear-away times. The boards and rulebooks act as a lid on top of the trays. Note: This product is intended for a box size of 36.5 x 30.0 x 8.3 cm. These are the seven player trays. Each tray has space for eight terrain tiles with one side showing the terrain for that player colour. Should you need more you can take them from one of the trays not in use. Each player tray also has space for one palace placeholder tile and a 100/200 point token. The eighth tray is for the white neutral pieces and the starting competency tiles. Once the insert trays are packed into the box you need to add the planning displays on top of the player trays. Next add the two small book tile trays on the left hand side, together with the rule books. Then place the game board, science display Enhance your Age of Innovation game with Folded Space Inserts. These inserts help keep your game components neatly arranged and ready for play. Ideal for gamers who want to ensure a more efficient and enjoyable gaming experience.

    Price: 78.99 £ | Shipping*: 0.0 £
  • Folded Space Game Inserts: Age of Innovation
    Folded Space Game Inserts: Age of Innovation

    Insert compatible with Age of Innovation. The design provides both efficient storage and improved game play. Many of the trays can be utilised during the game, and they greatly aid set-up and clear-away times. The boards and rulebooks act as a lid on top of the trays. Note: This product is intended for a box size of 36.5 x 30.0 x 8.3 cm. These are the seven player trays. Each tray has space for eight terrain tiles with one side showing the terrain for that player colour. Should you need more you can take them from one of the trays not in use. Each player tray also has space for one palace placeholder tile and a 100/200 point token. The eighth tray is for the white neutral pieces and the starting competency tiles. Once the insert trays are packed into the box you need to add the planning displays on top of the player trays. Next add the two small book tile trays on the left hand side, together with the rule books. Then place the game board, science display Enhance your Age of Innovation game with Folded Space Inserts. These inserts help keep your game components neatly arranged and ready for play. Ideal for gamers who want to ensure a more efficient and enjoyable gaming experience.

    Price: 98.99 € | Shipping*: 0.0 €
  • Folded Space Game Inserts: Age of Innovation
    Folded Space Game Inserts: Age of Innovation

    Insert compatible with Age of Innovation. The design provides both efficient storage and improved game play. Many of the trays can be utilised during the game, and they greatly aid set-up and clear-away times. The boards and rulebooks act as a lid on top of the trays. Note: This product is intended for a box size of 36.5 x 30.0 x 8.3 cm. These are the seven player trays. Each tray has space for eight terrain tiles with one side showing the terrain for that player colour. Should you need more you can take them from one of the trays not in use. Each player tray also has space for one palace placeholder tile and a 100/200 point token. The eighth tray is for the white neutral pieces and the starting competency tiles. Once the insert trays are packed into the box you need to add the planning displays on top of the player trays. Next add the two small book tile trays on the left hand side, together with the rule books. Then place the game board, science display Enhance your Age of Innovation game with Folded Space Inserts. These inserts help keep your game components neatly arranged and ready for play. Ideal for gamers who want to ensure a more efficient and enjoyable gaming experience.

    Price: 94.99 € | Shipping*: 0.0 €
  • Science Workbook Age 9-11
    Science Workbook Age 9-11

    This skills based write-in workbook for children aged 9-11 supports learning and skills practice through data handling and interpretation, extended writing, research and thinking skills. - Assesses progress and promotes self-assessment with quick activities and quizzes throughout- Provides opportunities for independent study and home-based revision and practice- Develops vital scientific skills and vocabulary required for Key Stage 2 and the ISEB 11+ Common Entrance science syllabus- Stretches and challenges faster learners with extension workThis workbook work perfectly alongside our ISEB approved science course for Years 3-6 and 11+ revision resources:· Science Year 3· Science Year 4· Science Year 5· Science Year 6· 11+ Science Revision Guide · Science Workbook Age 8-10 · Science Practice Papers

    Price: 8.99 £ | Shipping*: 3.99 £
  • How does language development progress at 16 months of age?

    At 16 months of age, children are typically able to say a few words and may start to combine two words together, such as "more milk" or "big dog." They are also beginning to understand more words and simple instructions. Their vocabulary is expanding rapidly, and they are starting to use gestures and pointing to communicate their needs and wants. Additionally, they may start to imitate the sounds and words they hear from others, showing an increased interest in language and communication.

  • What is a research question about the Stone Age?

    A research question about the Stone Age could be: "What were the key technological advancements that allowed early humans to thrive during the Stone Age?" This question could lead to an investigation into the development of tools, weapons, and other innovations that were crucial for survival and adaptation during this period. By exploring this question, researchers can gain insights into the ingenuity and resourcefulness of our ancestors during this pivotal time in human history.

  • What is the research question for a mechanical engineering dual study program with a focus on vehicle system engineering or production technology?

    The research question for a mechanical engineering dual study program with a focus on vehicle system engineering or production technology could be: "How can advancements in vehicle system engineering improve the efficiency and performance of modern vehicles?" This question would involve exploring innovative technologies and design principles to enhance the functionality and sustainability of vehicles. Additionally, the research could investigate the integration of production technology to streamline manufacturing processes and optimize the production of vehicles.

  • Will the development of technology ever stop?

    It is unlikely that the development of technology will ever stop. As long as there are new problems to solve and new opportunities to explore, there will be a need for technological innovation. Additionally, the pace of technological advancement has been accelerating in recent years, with new breakthroughs and discoveries constantly pushing the boundaries of what is possible. While the specific direction and focus of technological development may change over time, it is likely that the overall trend of progress will continue.

* All prices are inclusive of VAT and, if applicable, plus shipping costs. The offer information is based on the details provided by the respective shop and is updated through automated processes. Real-time updates do not occur, so deviations can occur in individual cases.