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  • STEAM through the seasons: Summer : Fun projects exploring science, technology, engineering, art and maths!
    STEAM through the seasons: Summer : Fun projects exploring science, technology, engineering, art and maths!

    Discover science, technology, engineering, art and maths (STEAM) through original craft projects and recycle at the same time!This brilliant series combines learning science with seasonal craft projects, scientific experiments and fun activities.In Summer make your own mini lightning, create a bee hotel and uncover the secrets of sand, plus many more fascinating ideas to try out. Combining fun photos, illustrated step by step artwork and a dose of eco-friendly fun, STEAM through the seasons will ensure plenty to occupy any 6-8 year old!

    Price: 8.99 £ | Shipping*: 3.99 £
  • Emma Ren Robot Engineer : Fun and Educational STEM (science, technology, engineering, and math) Book for Kids
    Emma Ren Robot Engineer : Fun and Educational STEM (science, technology, engineering, and math) Book for Kids

    Teach children about the STEM (science, technology, engineering, and math) approach with this fun and educational multicultural book. This book takes readers through the STEM process with six steps starting with ask, imagine, plan, create, test, and improve. Emma Ren: Robot Engineer story will inspire young readers especially young girls to follow their passion and encourage them to be thinkers, problem solvers, doers, innovators, and inventors. Emma Ren loves building things and is excited to build a battle robot for her class competition, however, her partner Jeremy thinks that girls are not as good at building things. Follow Emma Ren's passion for robot building and her perseverance to create the best battle robot.

    Price: 18.00 £ | Shipping*: 3.99 £
  • Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa
    Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa


    Price: 39.95 £ | Shipping*: 0.00 £
  • STEAM Play & Learn : 20 fun step-by-step preschool projects about science, technology, engineering, art, and math!
    STEAM Play & Learn : 20 fun step-by-step preschool projects about science, technology, engineering, art, and math!

    With the simple instructions and large, full-color photos in STEAM Play & Learn, preschoolers will love tackling the 20 fun, easy-to-follow step-by-step projects as they learn about science, technology, engineering, arts, and math. The acronym STEAM stands for Science, Technology, Engineering, Art, and Math.At the preschool level, this doesn’t mean trying to teach your kids robotics and engineering, but rather presenting them with open-ended projects that allow them to problem-solve, make mistakes, get creative, and most of all, have fun. While most preschool-age children are not yet reading, STEAM Play & Learn is meant to be child-driven.The images, illustrations, and projects are meant to appeal to kids of their age and abilities.Let them be the guide as you explore the projects in this book.Topics include symmetry and how light bounces to create reflections with mirror mandalas, diffusion and capillary action with tie dye towels, structural framing and bracing with marshmallow structures, and electrical currents with salty circuits.Other projects include:Color Mixing LabFrozen GoopSound TubesCitrus VolcanoesPaper Bag BlocksEgg Carton GeoboardsPool Noodle Marble RunPotions LabBalance ScaleSpin Art TopsMarble MazesTinkering SetPattern ProjectorsNewton’s CradleArt MachineLime LightThe projects in this book fall into three difficulty levels: Easy projects require parents and teachers to do nothing more than set out the materials and offer a challenge to children.A few of the easy projects will need parents to assemble components in advance of presenting them to kids.Medium projects will require some adult assistance while the project is underway.Children should be able to complete some of the tasks while stopping periodically for an adult to assist in a step.Difficult projects are meant to be adult-led. This is an opportunity for parents to encourage their child to offer problem-solving ideas along the way, giving children a chance to help and make suggestions. The cross-subject approach to learning in STEAM Play & Learn will prepare young children for the subjects they will soon learn in elementary school and beyond.These 20 projects will provide hours of fun education for both kids and parents!

    Price: 11.99 £ | Shipping*: 3.99 £
  • Is studying computer science fun?

    Studying computer science can be fun for many people who enjoy problem-solving, logical thinking, and working with technology. It offers opportunities to learn about cutting-edge technologies, develop new skills, and create innovative solutions to real-world problems. However, the level of enjoyment can vary depending on individual interests and preferences. Overall, many students find studying computer science to be a rewarding and enjoyable experience.

  • Is leisure time for fun or personal development?

    Leisure time can be used for both fun and personal development. It is important to have time for relaxation and enjoyment, whether it's through hobbies, entertainment, or socializing. However, leisure time can also be valuable for personal growth and development, such as through learning new skills, pursuing creative interests, or engaging in activities that promote mental and emotional well-being. Ultimately, how one chooses to spend their leisure time is a personal decision that can incorporate both fun and personal development.

  • How can one make theoretical computer science fun?

    One can make theoretical computer science fun by incorporating interactive activities and hands-on projects that demonstrate the practical applications of theoretical concepts. This can include coding challenges, algorithmic puzzles, and simulations that allow students to see the real-world impact of the theoretical principles they are learning. Additionally, incorporating gamification elements such as leaderboards, badges, and rewards can make the learning process more engaging and enjoyable. Finally, relating theoretical computer science concepts to popular culture, current events, and real-world problems can help students see the relevance and excitement of the subject.

  • Do you also read for fun and personal development?

    As an AI, I don't have personal preferences or the ability to read for fun or personal development. However, I can provide information and recommendations on a wide range of topics to help others with their reading for fun and personal development. Whether it's fiction for entertainment or non-fiction for personal growth, I can assist in finding the right books for individual interests and goals.

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  • Science : Learning With Fun
    Science : Learning With Fun

    This series of board books will help children to learn the basics of Science, Technology, Engineering and Mathematics with fun!On each page, after a short explanatory introduction, children will find a question and a turning wheel.If they choose the correct answer, in the following page, they will discover their happy ending!If they make the wrong decision, they can learn from that experience and start all over again thinking about their choices!A simple yet effective idea to make children understand the basics of STEM topics.From coding to additions, they will solve simple problems while playing!

    Price: 9.99 £ | Shipping*: 3.99 £
  • Pioneering Progress : American Science, Technology, and Innovation Policy
    Pioneering Progress : American Science, Technology, and Innovation Policy


    Price: 48.00 £ | Shipping*: 0.00 £
  • Let's have Fun with Science
    Let's have Fun with Science


    Price: 16.99 £ | Shipping*: 3.99 £
  • Fun Science: Experiments with Cookery
    Fun Science: Experiments with Cookery

    Making science fun by applying core science learning to high interest hobbies. Have fun with science by trying these exciting, surprising experiments.Beautiful illustrations by Annie Wilkinson show how to master the science and skills with clear step-by-step instructions and easily accessible materials.Encourages readers to free their imagination to ask questions, find their own solutions and create dazzling results as a team. In Fun Science Experiments with Cookery, learn about the science behind baking, fizzing and mixing.Turn a flowing liquid into a crunchy solid. Create chemical reactions to transform your ingredients.Feed friendly bacteria! Add your own twist to all the experiments, then decorate your delicious creations. Suitable for readers 7 and up. Title in the series:Experiments with ArtExperiments with PlantsExperiments with MusicExperiments with Cookery

    Price: 8.99 £ | Shipping*: 3.99 £
  • Can you search for a song called Fun Fun Fun for me?

    I'm sorry, but I cannot search for specific songs or play music. However, I can help you with information about the song or its lyrics if you'd like. Let me know how else I can assist you!

  • Is it fun to have fun on the highway?

    Having fun on the highway can be dangerous and risky. It is important to prioritize safety while driving on the highway, as it is a high-speed environment with many other vehicles. Engaging in fun activities while driving can distract you from focusing on the road and increase the likelihood of accidents. It is best to save the fun for when you are safely parked or off the road.

  • Does market research hinder innovation in business administration?

    Market research does not necessarily hinder innovation in business administration. In fact, it can provide valuable insights into consumer needs and preferences, helping businesses to develop innovative products and services that meet market demands. By understanding market trends and customer behavior, businesses can identify opportunities for innovation and stay ahead of competitors. However, relying too heavily on market research without allowing room for creativity and risk-taking can limit the potential for groundbreaking innovations. It is important for businesses to strike a balance between leveraging market research and fostering a culture of innovation to drive success in business administration.

  • What is the difference between electrical engineering, computer science, and network technology?

    Electrical engineering focuses on the study and application of electricity, electromagnetism, and electronics to design and develop electrical systems and devices. Computer science, on the other hand, deals with the theory, design, development, and application of computer systems and software. Network technology involves the design, implementation, and management of computer networks to facilitate communication and data exchange between devices. While electrical engineering and computer science have some overlap in areas like digital systems and hardware design, network technology specifically focuses on the networking aspects of computer systems.

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